I gave a brief presentation at the Midwest meeting of the American Society of Biomechanics this month. Held at Grand Valley State University in beautiful downtown Grand Rapids, the two-day conference featured keynote speakers and a dual track of primarily student presentations covering a wide range of topics in biomechanics. My talk covered some of our recent work in human body modeling, with a particular emphasis on using Microsoft Kinect to create subject-specific avatars. Software developed by my colleague Dr. Daniel Park fits a statistical body shape model to data from a single Kinect sensor, rapidly generating an accurate representation of body shape even for a clothed scan.
May 2014
Parametric Human Body Modeling